mojira.dev
MC-252625

Frogs play a running animation after the NoAI NBT is applied

When you summon a frog and do the command "/data merge entity @e[type=frog,sort=nearest,limit=1] {NoAI:1}" the frog will loose it's ability to move, but the animation still stays when you punch it.

This will not work by summoning the frog with the NBT with "/summon frog ~ ~ ~ {NoAI:1}". The frog must be summoned with AI for this to work.

Here's a video I made on this
https://www.youtube.com/watch?v=SbhoPXV4-CU

Linked issues

Comments 4

The bug here is that the frog still plays a running animation not that it is in mid air

couldn't think of any other way to describe it, I just fixed it now.

Can confirm in 1.19.1. This issue is not environmentally exclusive.

Can confirm in 1.19.2.

Noah R

gegy

Confirmed

Low

Commands, Mob behaviour

1.19, 1.19.1, 1.19.2

23w05a

Retrieved