The Bug:
Camels play their walking animations after the "NoAI" NBT tag is applied to them.
Steps to Reproduce:
Summon a camel through the use of a spawn egg.
Alter its NBT data to make it have NoAI.
/data merge entity @e[type=minecraft:camel,limit=1,sort=nearest] {NoAI:1b}
Attack the camel and watch it closely.
Take note as to whether or not camels play their walking animations after the "NoAI" NBT tag is applied to them.
Observed Behavior:
Camels play their walking animations after the "NoAI" NBT tag is applied to them.
Expected Behavior:
Camels would not play their walking animations after the "NoAI" NBT tag is applied to them.
This ticket very closely relates to MC-252625.