When a falling block is summoned and then get it's BlockState.Name tag changed, it does not visually change until
the world is reloaded or they land.
Expected Behaviour:
The falling block changes its appearance after the BlockState.Name tag was changed.
Observed Behaviour:
The falling block does not change its appearance until it lands or the world is reloaded.
Also, this is really just a visual glitch. The BlockState.Name tag has the new value,
but the falling block kindly ignores it.
Commands used:
summon minecraft:falling_block ~ ~16 ~ {BlockState:{Name:"diamond_block"},Tags:["bug_test"]}
execute as @e[type=minecraft:falling_block,tag=bug_test] run data modify entity @s BlockState.Name set value "netherite_block"
summon minecraft:falling_block ~ ~3 ~ {BlockState:{Name:"diamond_block"},Tags:["bug_test"],NoGravity:1b}
execute as @e[type=minecraft:falling_block,tag=bug_test] run data modify entity @s BlockState.Name set value "netherite_block"
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Comments 2
Thank you for your report!
We're tracking this issue in MC-72849, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-72849.