mojira.dev
MC-255157

Warden plays sound "Warden Takes Notice" or "Warden Takes Notice Angerly" if touched in death animation

For some reason, the warden will play the sound "Warden Takes Notice" or "Warden Takes Notice Angerly" if touched in its death animation. If the warden dies without aggro, it seems to only play "Warden Takes Notice" but if it dies with aggro, it seems to only play "Warden Takes Notice Angerly".

To replicate this, kill a warden and walk into it while it is in its death animation. This will only work in survival as it cannot have aggro on you in creative. You could also use the following command to summon a warden in its death animation to walk into to see this bug in action.

/summon warden ~3 ~ ~ {Health:0,DeathTime:-200s}

This command will always make the warden play "Warden Takes Notice", but you can hit it once in survival and walk into it to see it play "Warden Takes Notice Angerly".

Comments 3

I think this is already covered by MC-255041. Please add this information to that ticket instead.

I don't think this is a duplicate of my other ticket because this isn't an idle sound the warden plays during its death animation. I created that other ticket about how there are a few mobs that create idle sounds during the death animation without the player interacting with them, but this ticket is about a specific thing the warden does if you touch him in the death animation as it only happens once and in a very specific scenario.

I am adding another comment to my ticket because I want to confirm with someone that this ticket I made may not be a duplicate as may be implied.

matthewdog6

(Unassigned)

Unconfirmed

(Unassigned)

1.19.2

Retrieved