mojira.dev
MC-255233

Client side's player's coordinates does not applied into server when consistently teleporting player to `~ ~ ~ ~ ~`

When you try to teleport some player's to their own position/rotation constantly.

What I expected to happen was...:
Everybody should be movable freely and also it should be seen in other people's sight

What actually happened was...:
https://youtu.be/tGN5MaCGAAA

For South Korean players(players with good connection), there wasn't any issue.

For non-South Korean players(players with bad connection), there was the issue, that they freely moved in their client side, but on the other people's sight they are not moving at all.

Steps to Reproduce:
1. Make basic superflat world and open vanilla 1.19.2 server (enable flying should be true)
2. Write down this command on repeating command block

execute as @a positioned as @s rotated as @s run tp @s ~ -51 ~ ~ ~

3. Watch that players freeze while they are not frozen in their own client

Comments 3

I'm not 100% sure but I believe this is a duplicate ofย MC-197855.

Thank you for your report!
We're tracking this issue in MC-197855, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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McDic

(Unassigned)

Unconfirmed

1.19.2

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