Confirmed for 1.10.2
You can confirm this bug at mcdicminecraft.mcph.co (Server address)
Not often, but sometimes unloaded entities lose their score.
@FVbico You mean I need to show this error with simple command?
Hided. Unknown error occured and 2 posts registered.
Confirmed
@Kumasasa
Probably no. My several command maps works in 44b. (Those weren't worked in 37a)
I removed successful.
/summon ArmorStand
/replaceitem entity @e[type=ArmorStand] slot.weapon.offhand stone
/replaceitem entity @e[type=ArmorStand] slot.weapon.offhand air
Because Rotation tag using real-number type variables, So you cannot detect rym=-0 and ry=0.
EntityId has removed in 1.9. Invalid.
io.netty.util.IllegalReferenceCountException: refCnt: 0 // Show message in server log rapidly.
@mrpingouin1
Do you want proof video? I can make it.
And what was your MC version?
p.s. I checked entities by
/testfor @e
in loading chunk zone.
https://www.youtube.com/watch?v=TKqhUGLKRo4
http://pastebin.com/qZZtRF1N
Dragnoz's Code, NO WORKS ANYMORE BECAUSE OF THE BUG.
@Kumasasa
/entitydata @e[type=ArmorStand,c=1] {Pose:{LeftLeg:[90.0f,0.0f,0.0f],Body:[90.0f,0.0f,0.0f],RightLeg:[90.0f,0.0f,0.0f],LeftArm:[90.0f,0.0f,0.0f],RightArm:[90.0f,0.0f,0.0f],Head:[90.0f,0.0f,0.0f]}}
Also occuring strange rendering.
I guessed it renders lying, but it doesn't.
It moves that I can see.
@Yoo Tae Jong
Oh I see. Singleplayer is potential multiplayer.
Then this is just duplicate of MC-44823?
@Yoo Tae Jong
Really? Is this just problem about communication between server and client?
Then should I edit this issue to server and client bugs?
@Yoo Tae Jong
Thanks to announce to me.
p.s. If bugs.mojang.com do not allow this language, I'll delete it.
한국인이신것 같은데 도와주셔서 정말 감사합니다 ㅎ
@Yoo Tae Jong
I cannot understand "desync between server and cilent", this screenshot is from single-player.
and how about in vertical directions?
Fallingsand is spawning and disappearing. (endless)
When I set speed to 10, it works. But not works if set to 0
Vanilla @FVbico