mojira.dev
MC-256371

The right antenna of a bee overlaps the left antenna in the UV texture map

The right antenna on a bee overlaps the left antenna, causing problems when modifying the texture in a resource pack.

Steps to Reproduce:

  1. Download and apply the provided resource pack:
    (This pack removes the texture of the left antenna, and makes the right antenna entirely red)

[media]
  1. Summon/spawn a bee

Observed Behavior:

The right antenna is entirely red, and the left one has random pixels applied to it.

Expected Result:

Modifying the right antenna would not change the left one, and they could be changed separately.

Screenshots/Videos:

[media]

Notes:

Related to MC-225367 MC-271509

Old Description:

sorry if confusing, but this is the best way i can think to show it, basically you cant have pixels in some spots without them showing up in other spots because the left and right antenna models share some of the texture plane

included is a texture pack editor screen recording and a screenshot in game to show the texture pack editor is correct

Linked issues

Attachments

Comments 3

limbless

yes it persists its using the default model

user-f2760

I think it's be better to write "Bee antenna UV overlaps", as this is about the UV mapping, not the element/textures applied.

Can confirm,and relates to MC-225367 (same problem, but with magma cubes' layers).

Simple fix: move the left antenna's UV and texture 2 pixels down, and this issue is fixed.

[Mod] Jingy

Can confirm in 1.20.6 Pre-release 1. I'd like to request ownership of this issue for the owner not updating the report in two years, and to make the description more clear.

limbless

[Mod] Jingy

(Unassigned)

Community Consensus

Gameplay

Low

Textures and models

antenna, bee, overlap, restrictrive_uv

1.19.2, 1.20.6 Release Candidate 1, 1.21, 1.21.3, 24w45a

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