mojira.dev
MC-257392

Vex's new model's head does not rotate to where it looks

The Bug

Relates to MC-250295, a similar issue that happened to Allays when they were first introduced.

The Vex's new model's head does not rotate to where it is looking, despite both the Allay and the old Vex model being able to do so, as seen in these images:

[media]

Old Vex model rotating its head

[media]

New Vex model unable to move its head despite looking to the side

------------------------------------------------------------------------------

Steps to reproduce:

  1. Summon a Vex, and watch them fly around.

  2. They will not turn to look at anything

  3. Enable hitboxes to see their line of vision; although they technically are looking around, their head does not rotate.

Attachments

Comments 1

Bombs_Away_007

Failed to reproduce for snapshot version. May work in datapack version cannot confirm.

Orbic

(Unassigned)

Confirmed

Expansion B

Important

Mob behaviour, Textures and models

22w45a, 22w46a, 1.19.3 Pre-release 1, 1.19.3 Pre-release 2

1.19.3 Pre-release 3

Retrieved