mojira.dev

Bombs_Away_007

Assigned

No issues.

Reported

MC-266514 Observers can Detect change in Lamp powering w/o Visuals Duplicate MC-257414 Vexes don't drop any items Invalid MC-257413 Offhand and armour items are not included in Allay Loot Table Invalid MC-257411 Vex Renders Offhand Items Incorrectly Fixed MC-256806 Active Glowing Effect Leads to Significant Reduction in FPS Duplicate MC-222252 Deleting Items Using the Recipe Book & Furnace Cannot Reproduce MC-189645 Boats with players standing on them cannot be moved upwards by pistons Confirmed MC-154457 black out glass Duplicate MC-144302 No light on random chunks Duplicate

Comments

My interpretation of the property being reported:
The block outline when a block is highlighted causes the area inside of the outline to become completely transparent. I find it easiest to notice on slime blocks when looking through honey (replace tinted/glass with slime, and water with honey, diamond block is fully visible when it should not be.

(comment added to clarify reporter description)

NOTE: Other attached Image is from newest snapshot.

Could not Reproduce. (Maybe include a screenshot and level.dat file so data about inventory items is visible?) [USED SEED 3544]

The error likely comes from the same source. Please leave a comment on your first bug report detailing that it also happens in this case.

This is WAI as far as I'm aware. Both messages can occur in both versions. (from personal experience)

Could not reproduce using provided command as warden attacks vex. Warden does anger at player when nearby and vex is not properly controlled. Thus can confirm report.

The rendering of the blue ice appears to indicate that you are playing bedrock edition. Although may be the result of texture packs. Please ensure all texture packs are removed. If it is Bedrock Note that java can only be run through the launcher.

Also, please provide screenshots.

Please do not report bugs unless you have evidence to prove they exist. This particular issue can occur when switching between played versions.

I'm sure the issue has been clearly demonstrated but wanted to mention that the basalt can also generate inside the corridors. This makes the bastions unnavigable as the corridors are completely locked off.

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Seed: -5945101765652447370
/execute in minecraft:the_nether run tp @s 300 75 520

Failed to reproduce for snapshot version. May work in datapack version cannot confirm.

Is likely working as intended but also applies to all headitems, and armour

More of a suggestion than a bug, I recommend submitting to Minecraft Feedback

The glitch affects both rendering and calculations on the client, as with hitboxes enabled the bat's hitbox is positioned as though it were hanging.

Can confirm for 22w45a

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Bug is no longer reproducible.

Thanks Dhranios, your response is correct. Thanks for that!
Dear moderators, please mark as working as intended.

[Also sorry for wasting resources I probably could have determined this with a simple google search]