The bug
When spiders spawn with a random bonus status effect, the effect lasts 2147483647 ticks. This was done in the past because effects couldn't be infinite, but now they can. But maybe it's intended that spiders get nerfed after 3.5 years 🙂
How to reproduce
1. In hard mode, spawn a bunch of spiders until one has an effect
2. /data get entity @e[type=spider,sort=nearest,limit=1] ActiveEffects
→ ❌ It's a big number instead of -1
Linked issues
relates to 4
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