mojira.dev
MC-259906

Using end crystal explosions to damage players wearing blast protection armor causes them to fall down too fast

The bug:

Double tapping (d-tapping / 2-tapping) someone with blast protection 4 armor using end crystals makes them fall down a lot faster than they should be.

What is d-tap? A d-tap is a technique used in end crystal PvP to quickly kill someone holding a totem of undying. When you hit someone with a sword their body goes red (called damage tick). You then combine the damage from you sword with 1 end crystal within the same damage tick. After their damage tick ends you crystal them again which will kill them.

Here's a video of the bug: https://youtu.be/MG2UHmturvM

Here's a video which explains more about d-taps / 2-taps https://www.youtube.com/watch?v=4LN5Uf7KHW0

Expected behavior:

They should fall down slightly slower if they get d-tapped than if they get hit with 1 crystal.

Actual behavior:

They fall down way too fast if you d-tap them.

Linked issues

Comments 3

The vertical knockback is reduced by the Blast Protection enchantment as well, this is why the player is falling quicker.

I've updated this title to more accurately state the issue here and to overall make this report easier to search for since "Crystaling" is a niche term not used by many. I hope this is okay. 🙂

No worries Avoma, thank you for the help!

Fusion035

(Unassigned)

Plausible

Combat

blast_protection, end_crystal

23w06a

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