When applying Eye armor trim or Wild armor trim on chainmail helmet, their textures have weirdly floating pixels displayed on forehead. (I think it's because of unique texture of chainmail helmet.)
When applying Eye armor trim or Wild armor trim on chainmail helmet, their textures have weirdly floating pixels displayed on forehead. (I think it's because of unique texture of chainmail helmet.)
(Unassigned)
Confirmed
Gameplay
Low
Textures and models
armor, armor_trim, helmet
23w06a, 23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3, ..., 24w40a, 24w44a, 1.21.4, 25w02a, 25w04a
23w32a
Retrieved
I wanted to link MC-264772 here just in case, as the previous fix might've lead to a seemingly unintended side effect of removing most of the pixels to all chainmail applied armor trims. Just a thought it'd be relevant seeing this was reverted, and the previous change wasn't clarified in the changelog properly (as this bug report only mentions some floating pixels in the helmet, not all armor).