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MC-259982

Wild and eye armor trims display "floating" pixels when applied on the chainmail helmet

When applying Eye armor trim or Wild armor trim on chainmail helmet, their textures have weirdly floating pixels displayed on forehead. (I think it's because of unique texture of chainmail helmet.)

Linked issues

Attachments

Comments 2

I wanted to link MC-264772 here just in case, as the previous fix might've lead to a seemingly unintended side effect of removing most of the pixels to all chainmail applied armor trims. Just a thought it'd be relevant seeing this was reverted, and the previous change wasn't clarified in the changelog properly (as this bug report only mentions some floating pixels in the helmet, not all armor).

Wouldn't this be WF per MC-263723, and the reverting of the fix for MC-264753?

Arpol

(Unassigned)

Confirmed

Gameplay

Low

Textures and models

armor, armor_trim, helmet

23w06a, 23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3, ..., 24w40a, 24w44a, 1.21.4, 25w02a, 25w04a

23w32a

Retrieved