Unlike all other sound events, "minecraft:intentionally_empty" shows "minecraft:" at the beginning internally. It is expected to show "intentionally_empty".
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It's in the code. It is used by decorated pots. The code that creates the sound event uses "minecraft:".
Ok, so, I launched the snapshot, tested the break sound event for decorated pots (makes sound fine), and checked the playsound command and sounds.json; no mention of "intentionally_empty" anywhere.
No such sound event is created.
I uploaded its appearance in the code. It doesn't really matter to gameplay or anything, it's just inconsistent.
I don't see any sound by this name