mojira.dev
MC-261014

Summon command feedback is valid despite chunks being unloaded

The issue:

The /summon command says it spawns an entity even when it cannot be spawned and returns positive feedback.

This could mess up a situation where such command is used: /execute store success score <...> <...> run summon armor_stand 0 69 420420, for instance.

How to reproduce:

1) Create a world with cheats and no datapacks

2) Attempt to summon an entity, far away from your coordinates: /summon armor_stand 5 63 45555

3) Take notice as the chat says "Summoned Armor Stand" even though the entity was not created, as you can find by running /say @e[type=armor_stand] - obviously because the chunk is too far away and is not loaded

What is happening:

The command returns positive feedback despite chunks being unloaded

What should be happening:

The command would return negative feedback as the entity could not be summoned due to the chunks being unloaded

 

Comments 3

When you teleport to 5 63 45555, is there an armor stand? @e can only find entities in loaded chunks, but summoning might not be limited to loaded chunks.

oh, when I teleport to the far coordinates the armor stand does show up, but it seems like it only renders once the chunks are loaded, which I guess makes sense. 

Then there is no bug here.

Snap Doomy

(Unassigned)

Unconfirmed

(Unassigned)

1.19.4

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