mojira.dev
MC-261418

Uncrouching after movement emits a game event

Description

When moving while sneaking in the latest snapshot, a step seems to be stored and released after releasing the sneak key. This results in a game event being emitted once the player stops sneaking.

This is inconsistent from 1.19.4, in which no game event is emitted after sneaking.

Steps to reproduce

  1. Load a world in the latest snapshot.

  2. Place down or find a Sculk Sensor.

  3. Begin sneaking and move around the sculk sensor.

  4. Stand still and finish sneaking. Observe how the sculk sensor reacts.

Expected Result

No vibration should be emitted and the sculk sensor does not react.

Observed Result

A movement vibration is emitted, the sculk sensor detects it and activates.

Linked issues

Attachments

Comments 1

Thank you for your report!
We're tracking this issue in MC-261222, so this ticket is being resolved and linked as a duplicate.

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VirtualSun

(Unassigned)

Unconfirmed

(Unassigned)

23w13a

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