When swimming underwater in an uncovered body of water, if a player punches a mob and keeps swimming, they do not need to fully surface.
What I expected to happen was...:
That the air meter would keep going down, despite having punched a mob.
What actually happened was...:
The air meter increases when underwater by one block. Air also increases momentarily when going from one block underwater to increased depths.
Steps to Reproduce:
1. Get an uncovered body of water and swim in it.
2. Punch a mob and keep swimming.
3. Swim to one block depth in water, and then also deeper.
Linked issues
duplicates 1
Attachments
Comments 2
Actually this seems more like MC-165802, so I will resolve as a duplicate of both.
Thank you for your report!
We're actually already tracking this issue in MC-129568, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote or any additional information to the main ticket it would be appreciated.
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