This behavior was introduced in 19w14b.
The bug
Smooth lighting appears incorrect at the edges of spaces that are one block tall or wide.
Steps to reproduce
Ensure that you have the "Smooth Lighting" video setting enabled.
Create a one-block-tall space of blocks with some light inside.
fill ~1 ~ ~1 ~15 ~2 ~15 minecraft:white_concrete hollowsetblock ~8 ~1 ~8 minecraft:lightSwitch to Spectator mode and look at the lighting at the east or west side of the space.
Observed behavior
The lighting will appear overly dark and transition harshly.
Expected behavior
It would appear correctly and smoothly.
Linked issues
is duplicated by 4
relates to 1
Attachments
Comments 6
The issue here isn't the 15-14 transition, as this occurs at the end of the tunnel regardless of the light level.
A screenshot is not a valid replacement for the rest of the report.
Provide steps to reproduce, expected behavior and actual behavior, or this will be closed as incomplete.