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MC-265308

Redstone signal is cut off when running off scaffolding

A redstone signal will be cut off in a scenario where after running over scaffolding the signal path drops down 1 block. After that the signal strength will always be 0.

The same setup is working as expected when using a stone block instead of the scaffolding.

In the screenshot I have chosen to go around the corner to illustrate that the connection is indicated by the top redstone going around the corner. The same happens though when you do not go around the corner.

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j_p_smith

Thank you for your report!
We're actually already tracking this issue in MC-3311, so this ticket is being resolved and linked as a duplicate.

However, that ticket has been resolved as working as intended, which means that this will not be fixed as it is not considered a bug.

Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.

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