mojira.dev
MC-265996

minecraft:generic.movement_speed is resetting after rejoining world.

Summary:
If the generic movement speed is modified with the attribute command, it will reset to the default value again after rejoining the world.

 

Steps to recreate:

  1. /data get entity @s Attributes[1]     ( to see the current value )

  2. /attribute @s minecraft:generic.movement_speed base set 2     ( Set it to 2 )

  3. leave and rejoin the world 

Now the Player has the default value again. (can be checkt with the first command again)

Only happens to the movement speed attribute.

Expected result:

The player should keep the set movement speed after rejoining.

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue in MC-195830, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote or any additional information to the main ticket it would be appreciated.

Please be sure to use the search feature before creating a ticket to see if the issue has already been reported.

Quick Links:
📓 Bug Tracker Guidelines – 🛠 Community Support – 📧 Mojang Support – ✍️ Feedback and Suggestions – 💬 Mojira Discord

Kathezel

(Unassigned)

Unconfirmed

(Unassigned)

1.20.2

Retrieved