When a world is closed (or the game is paused in singleplayer), the game fails to save files in the world's /data/ folder if they don't already exist. This affects things like raids.dat
, scoreboard.dat
, any maps generated, and so on.
Steps to reproduce
Create a new world. Do things like create scoreboard objectives and open maps
Press Esc to pause the game
An error similar to the one attached should occur
When closing and reopening the world, the data will not exist. Any scoreboard objectives created previously won't exist, and previously created maps will be blank
Linked issues
Attachments
Comments 2
and MC-266287
Thank you for your report!
We're actually already tracking this issue in MC-266289, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Fixed. The fix for this issue will be included in a future snapshot or release of the game.
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