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MC-266620

Some areas in Trial Chambers generated in Deep Ocean are water logged

When a Trial Chamber generates in a Deep Ocean (or any ocean biomes I guess), some semi-solid blocks like slabs or trapdoors become waterlogged when they shouldn't.

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Thank you for your report!
We're tracking this issue in MC-266471, so this ticket is being resolved and linked as a duplicate.

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Dragon_Slayer02

(Unassigned)

Unconfirmed

(Unassigned)

23w45a

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