Crafters have a 4 game tick delay. This should be reverted back to 1, in my and everyone else's opinion, because they have nothing else in common with droppers or dispensers. Here are some differences:
Crafter | Dropper | Dispenser |
---|---|---|
Can't be budded | Can be budded | Can be budded |
Round-robin style hopper input | Normal hopper input | Normal hopper input |
Can transfer into container | Can transfer in container, if not full | Can't transfer into container |
This bug report, if accepted, would be well-received by the community.
Linked issues
duplicates 1
Comments 5
To specifically address why this is working as intended; see this snapshot's change log:
(While not explicitly stated, it was said that changes were made to the crafter)
With these changes, we aim to make the crafter more consistent with other blocks that drop or eject items, and the copper bulb with other blocks that react or change state when a connected redstone signal changes. As a result of this, some contraptions built during the last few snapshots may no longer work properly.
(The previously fixed bug pertaining to the crafter's cooldown)
MC-265910 - Crafter block has a one game tick cooldown
Agreed. False bugs should not be implemented. Mojang needs to immediately revert this change to crafters and copper bulbs. This is not a change suggestion, but a bug purposely introduced into the game.
This was an intentional descision made in the latest snapshot version, it was not a purposeful implementation of a bug. It is a change request.
Thank you for your report!
We're tracking this issue in MC-266742, so this ticket is being resolved and linked as a duplicate.
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This is not a bug and works as intended. If you have a suggestion to be implemented into the game, you should post it on the official minecraft suggestion forum here: https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions