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MC-267434

Upside-down mobs with big scale attribute are displayed above hitbox

The models of upside-down mobs (Dinnerbone/Grumm) go upwards for each bigger generic.scale attribute value.

 

Pig 1: scale 3.0

Pig 2: scale 2.0

Blaze: scale 2.0 (smokes remain inside hitbox)

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Comments 3

I can confirm

Can confirm as well

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I can confirm, also could the post include "Dinnerbone"/"Grumm" for better searchability so duplicates aren't made?

AetherSword

gegy

Confirmed

Platform

Low

Commands, Rendering

23w51b

24w03a

Retrieved