When a Horse is, through commands, given more than 30 hearts (60HP) of maximum health, it is displayed on the screen of a player riding the horse that the horse has only 30 hearts (60HP) of maximum health. For example, if a Horse has 40 hearts (80HP) of maximum health, is at maximum health, and is damaged two hearts (4HP) of health, on the screen of a player riding the Horse, the Horse had 30 hearts (60HP) of health, and after being damaged, visually retained 30 hearts (60HP) of health, even though the Horse began with 40 hearts (80HP) of health, and after taking damage, had 38 hearts (76HP) of health.
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duplicates 1
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We're tracking this issue in MC-92471, so this ticket is being resolved and linked as a duplicate.
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According to [MC-92471] this is WAI.