And by the way, replying to your message, you said, "Different attack speed, it's a lot faster." in response to my "Then why did it work with my stone hoe?" By the "Then why did it work with my stone hoe?" I meant "Why did the stone hoe behave similarly to the axe?"
I agree. I reported the same thing yesterday; I didn't see this bug report, and Dhranios called mine (MC-263511) a duplicate of this bug. No copying of this report was intentional in any way. My apologies.
Can confirm in 1.21.1.
Got it to work in 1.21 Pre-Release 4.
Yes.
Can confirm. Fixed in Fabulous. However, still happens in 1.20.3pre-2 without Fabulous graphics.
And by the way, replying to your message, you said, "Different attack speed, it's a lot faster." in response to my "Then why did it work with my stone hoe?" By the "Then why did it work with my stone hoe?" I meant "Why did the stone hoe behave similarly to the axe?"
So I should take this down?
Then why did it work with my stone hoe?
If it was intended, why not call it a feature?
But then why would it be a bug in the first place?
I imagine something like that, yes.
This is reported on Xbox, so the user is experiencing this on Bedrock Edition (C++). So why isn't this reported under MCPE and not MC?
Bedrock
I agree. I reported the same thing yesterday; I didn't see this bug report, and Dhranios called mine (MC-263511) a duplicate of this bug. No copying of this report was intentional in any way. My apologies.