mojira.dev
MC-268615

Hostile mobs dont spawn correctly at /worldborder center location in the nether

Can be observed if you set world border to ~300-3000 blocks, fill the void in the nether and place a platform 16x16 at 0 70 xz. Place /worldborder center to 0 500 and little to no mobs spawn. Then do /worldborder center 0 0 and observe how much more mobs are spawning. Additional test showed that the issue appears reliably with /worldborder set 300 and smaller

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Your game is modified as indicated by the icons in your HUD. Can you reproduce the issue in vanilla?
Also, as I'd commented here on your other similar issue, having a more reliable and consistent way to reproduce this would be helpful. If you could provide a world download too, that would also be appreciated (clearing out all that area in the nether is extremely tedious)

I can reproduce it in vanilla. Because what you see on the screenshots is a vanilla server and mods are only on my client. however, i tried reproducing it in a completely vanilla environment and it made no change. So please YOU try to reproduce

As the reporter of this issue it is your responsibility to showcase it in a vanilla environment. There have been many issues where the reporter stated that a bug would occur in Vanilla when it did not and it was actually a mod causing it, which is why the moderators have quite a strict policy about this.

Please attach screenshots of this happening in a vanilla environment (with F3 debug menu enabled).

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You spent 5 times more time asking for screenshots than it actually takes to test it

Invalid, outdated version.

la1m1e

(Unassigned)

Unconfirmed

(Unassigned)

1.20.4

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