mojira.dev
MC-269391

Mace falling damage increase is uncapped

The mace's new falling damage increase is uncapped. This makes it possible to easily 1-shot players wearing full protection 4 netherite armor just by falling 15 blocks, which completely destroys any semblance of balance in PvP. This also breaks survival, as it lets you bypass any boss fight in the game simply by making a falling setup. In the attached video, the skeleton is wearing full protection 4 netherite armor.

Relates toΒ MC-269388

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Comments 7

Can confirm, could possibly be intentional

Hopefully not, this completely breaks PvP.

You can even 1-shot warden if you fall 100 blocks.

(Maybe works as intended)

If I were a PVPer I would probably just avoid 15-block-tall towers.

Instead of having a cap, perhaps reducing damage per block or use time falling instead. perhaps a decrease in damage after a certain drop.

Β 

@Watermelon_Sir with strength 2, you only need to fall 8 blocks. You can do this with a wind charge from the ground.

Thank you for your report!
After consideration, the issue is being closed as Invalid.

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SeaOfPixels

(Unassigned)

Confirmed

Combat

mace

24w11a

Retrieved