The breeze uses the following loot item function for its breeze rods:
{
"function": "minecraft:looting_enchant",
"count": { "min": 1, "max": 2 }
}While all other (46) loot tables that use the looting_enchant function, use the following configuration:
{
"function": "minecraft:looting_enchant",
"count": { "min": 0, "max": 1 }
}Relates to MC-269369
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The information was sourced directly from the loot table JSON files extracted from 1.21.11.jar
Steps to Reproduce:
Open
1.21.11.jaras a zip archiveNavigate to
data/minecraft/loot_table/entities/breeze.jsonLocate the
minecraft:enchanted_count_increasefunction entry and note itscountmin/max valuesCompare against any other entity loot table in the same directory
Observed Results: The breeze loot table uses "min": 1.0, "max": 2.0 for its looting enchantment count, meaning looting always guarantees at least 1 extra breeze rod per looting level.
Expected Results: All other 49 entity loot tables that use the looting enchantment function consistently use "min": 0.0, "max": 1.0, meaning the extra drop is not guaranteed. The breeze should follow the same convention for consistency.
Hi!
Can you please note from where did you get this info?
Please also use this format:
Steps to Reproduce:
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2.
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Observed Results:
(Briefly describe what happens)
Expected Results:
(Briefly describe what should happen)
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