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MC-269562

Blocks adjacent next to the borders of unloaded chunks are not culled

If a block is placed next to an unloaded chunk on client, it won't be culled. This can be easily reproduced in spectator mode either if you connect to a very slow server and fly very fast or by setting spectatorsGenerateChunks gamerule to false and flying until you observe an ungenerated chunk.

Steps to reproduce:

  1. Create a new world with commands enabled and gamerule spectatorsGenerateChunks set to false.

  2. Set your gamemode to spectator and fly until you observe non-generated chunks.

  3. Notice that blocks adjacent next to unloaded chunks are not culled.

Attachments

Comments 3

Would MC-157812 describe your issue?

MC-157812 is about chunk loading, while my issue is about culling of blocks nex to chunk borders and you can reproduce it without using spectator mode

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

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kelianor

(Unassigned)

Confirmed

(Unassigned)

building-terrain, cullface

24w11a

Retrieved