The bug
When the gamerule spectatorsGenerateChunks
is set to false
, spectators won't be able to load any chunks that aren't currently loaded, even if they have been generated already.
When first switching into spectator mode, all loaded chunks will stay loaded. But when moving to the edge of currently loaded chunks, new chunks won't load. When moving outside to the currently loaded chunks, it shows 'Waiting for chunk' in the F3 screen. When switching back to creative mode from the same location, all other chunks load.
When taking another player's view in spectator mode, the same issue still happens.
Note
This is especially problematic when dying in hardcore mode: when you die, the gamerule spectatorsGenerateChunks
is automatically set to false
(MC-118963).
Linked issues
is duplicated by 19
relates to 3
Attachments
Comments 31
I know that, look at my report closely.
I intentionally include railway in the screenshots to show that those chunks MUST have been generated and loaded before.
Yup, can confirm. I tested this in a LAN world.
This might be intended, but if it is, the gamerule is at least very inappropriately named.
Agree, as it's labelled 'fixed in 1.14.3-pre1', but the behaviour is different than that in 1.13 and should not be named the same.
MC-138053 was about chunks not being able to be loaded at all. That has been fixed, now you can at least load chunks that are loaded by other players in spectator mode.
Having this problem on my 1.20.1 world. (SMP hardcore.) This bug report is four years old today. UnHappy Birthday bug! 😏
Still struggling with this bug in my server. I can't use spectating features because of it. Doing f3 + a fixes it for now though
After reading and understanding the topic covered in this report by Migrated, it seems to be the same issue I've encountered several times, and I'm here because I want to present my case this time too
In the hardcore worlds where I've died, when I try to observe the world in the game over screen, it seems to have a problem loading the world/chunks, to the point that if I move out far enough, I completely stop seeing the world because it disappears. Also, if I exit the world from the menu and re-enter, the situation gets even worse, as the world simply no longer appears. I have to mention that in my hardcore world, I didn't activate any option other than playing in hardcore mode
I've attached a video in which I demonstrate the issue I'm referring to
If necessary, I'll explain the following to reproduce the issue. I don't know if this happens to other players
Steps to reproduce:
Create a world in Hardcore mode
Once generated, find a way to die so that the game over screen appears
Once dead and on the game over screen, press the "View World" option
Error: When you spawn in spectator mode, the world around you is visible, however, if you head in a straight line in any direction you will see after a few seconds that the world will take a long time to load or nothing will appear at all
When **spectatorGenerateChunks is set to false, chunks that has not been generated will not generate. This is intended feature.