More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403
The bug
selection.png and slot.png, used for the gamemode switcher, will render any translucent pixels in their textures as opaque. This is of particular note since the default textures for both of these use translucent pixels already, and are seemingly unintentionally rendered as solid in-game.
How to reproduce
Download and apply the attached resource pack
Use the gamemode switcher
Expected results
Translucent squares.
Actual results
Opaque squares.
Linked issues
Attachments
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