The bug
Breaking stained glass now results in solid particles instead of transparent ones like in 1.13.
From @unknown:
In Minecraft 1.13.2, when you break a block which is semi-transparent, (like blue stained glass) the block break particles are also semi-transparent.
In Minecraft 1.14.2, the block break particles are not semi-transparent.
I have tested Minecraft 1.14 and 1.14.2. Both have this issue.
Please see my example images.
1.13.2 (working correctly)
[media]1.14.2 (broken)
[media]
(I have a resource pack on which does not affect the bug in any way.)
Linked issues
is duplicated by 1
Attachments
Comments 11
Does MC-9553 describe your issue?
MC-9553 does not describe the issue!
This issue is not about particle rendering order.
In Minecraft 1.13.2, when you break a block which is semi-transparent, (like blue stained glass) the block break particles are also semi-transparent.
In Minecraft 1.14.2, the block break particles are not semi-transparent.
I have tested Minecraft 1.14 and 1.14.2. Both have this issue.
Please see my example images.
1.13.2 (working correctly)
[media]1.14.2 (broken)
[media]
(I have a resource pack on which does not affect the bug in any way.)
Confirmed for 19w38b with ice and slime blocks. (Also water particles from falling, but they're pretty much a bug in their own right.)
Is it an intentional design choice that ice will not allow light to pass through? This was tested on 19w46a
Same for ice, as well as for sprinting and falling.