Before version 1.16, if you were riding a baby horse, donkey, mule, skeleton horse, or zombie horse, you could access all of their slots without any issue. However, since version 1.16, if the mob is turned into a baby, the saddle slot is hidden from the inventory UI. This prevents you from removing or adding a saddle, even though the saddle is still present and functions as expected. It's important to note that this issue doesn't affect the horse armor slot of horses or the carpet slot of llamas. Furthermore, even camels, which didn't exist in version 1.15.2, are impacted by this issue, meaning their saddle slot is also hidden.
Steps to reproduce (for 1.15.2 and newest version)
Tame a horse
Ride it
Saddle it
/data merge entity @e[type=minecraft:horse,limit=1,sort=nearest] {Age:-99999}
In newer versions the following command works too:
/execute on vehicle run data merge entity @s {Age:-99999}
Open inventory
Observed: The saddle slot is no longer visible, but the horse armor slot remains visible.
Expected: The saddle slot should still be visible, as it was before version 1.16.
Attachments
Comments 6
The inventory of baby horses can be accessed normally while riding them. However, it's important to note that you cannot open the inventory of baby horses by shift-clicking on them.
The steps outlined in the description are sufficient and do not require additional additions. Following the provided steps effectively reproduces the issue.
Advice: If you encounter difficulty reproducing an issue, it's advisable to upload a video demonstrating the failed reproduction. This ensures clarity regarding any potential mistakes in the process.
At the time I was shift clicking them, not riding them.
I will try seeing if the riding behaviour differs between the two versions but if not then I don't know how to reproduce the issue.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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I cannot reproduce this issue.
In both 1.15.2 and 24w13a I cannot view the inventory of a baby horse.
Please can you provide some more steps to help reproduce this issue?