mojira.dev
MC-270517

Chests, barrels, ender chests, large chests, trapped chests, large trapped chests, minecarts with chests and boats with chests all use the same inventory texture file

The bug

All sizes of chest and large chest, as well as barrels, ender chests and minecarts with chests, point to textures/gui/container/generic_54.png for drawing the inventory, making it impossible to texture them individually.

This is inconsistent with:

  • furnaces, blast furnaces and smokers, which all use different texture files despite appearing identical

  • shulker boxes, which have an identical looking inventory to single chests/trapped chests, ender chests, barrels and minecarts with chests, but are handled by a dedicated texture file

How to fix

Introduce new, dedicated files for each of these inventory types.

Linked issues

Comments 7

[Mod] Jingy

Can confirm.

BlueHDGaming

Droppers and Dispensers also use the same texture file
Hope this is getting fixed soon..

BlueHDGaming

Can confirm in 1.20.5 / 1.20.6

BlueHDGaming

Boats with chests and the two christmas variations of the chest/large chest also use the same texture (generic_54.png).

BlueHDGaming

Another idea would be that different shulker box colors use their own texture file as well as the chipped and damaged anvil. This would allow resourcepack creators to apply a different ui texture based on the blockstate of the container.

BlueHDGaming

Can confirm in 24w18a

BlueHDGaming

Horses, donkeys, llamas, camel and mules also all use the same texture file for their UI.

muzikbike

(Unassigned)

Community Consensus

Textures and models

1.20.4, 24w14a, 1.20.6

Retrieved