mojira.dev
MC-270519

"Error" textures in block/entity GUIs do not support translucent textures

More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403

The bug

The crossed-out arrow textures in cartography table, anvil, smithing table, grindstone and villager GUIs do not permit translucent pixels, rendering them as opaque.

How to reproduce

  1. Download and apply the attached resource pack

  2. Enter an anvil, cartography table, grindstone, smithing table or villager GUI

  3. Try to do something impossible

  4. Observe

Expected results

A translucent "NOPE".

Actual results

Complete and utter opacity.

Linked issues

MC-270640 Anvil text field does not support translucent textures Resolved MC-109447 Inconsistency in transparency of GUI PNG files - only some can be transparent + hover-bugs Resolved MC-165036 Boss bars with the notched style are rendered incorrectly if more than one boss bar is active Resolved MC-165182 Inventory/GUI textures no longer handle translucent pixels correctly Resolved MC-174732 Semi-transparent status effect textures do not render correctly in the inventory or beacon UI Resolved

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muzikbike

(Unassigned)

Confirmed

Textures and models

translucency-nonfunctional

1.20.4, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 24w19b

24w33a

Retrieved