*Note: please check the old version. Recommend to check 1.20.4
plz change to MC-7749 jk
Work with MC-4
https://drive.google.com/file/d/1449oqW9koBwmKu3jMsDVn5Q2N8q1opON/view?usp=sharing
Please use flat world to do this:
build a soild glass cube
use /gamemode spectator
go into the soild wall and place the campfire
teleport all slimes into the campfire
1. The Issue:
❌ when the slime die they will spawn the small slime and they spawn at the edge of the glass cube and stay in the corner of the block near the campfire
❌ the slime that in the corner don't take damage by suffocating in the block near the campfire
2. Need to fix:
✔ the slime will push out when they're spawn in the block near the campfire
✔ they need to take damage by suffocating when spawn in the block near the campfire
Video how to reproduce this bug: https://drive.google.com/file/d/1JgZXvbekUkHWAzTNdNqbVOv2mtwCrf7f/view?usp=sharing
Please update the description to include steps to reproduce this issue, as well as expected VS observed results.
Please also attach any needed datapacks, resourcepacks, screenshots, videos or worlds needed to help reproduce this issue.
Lastly, please attach a video showing and highlighting the issue at hand rather than a 3 minute video.