The world border's animated texture does not freeze after using /tick freeze, unlike animated blocks and liquids.
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Not a duplicate. That issue is about the world border's expansion/contraction, while this issue is about the world border's animated texture. Will update this issue to clarify.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Duplicate of MC-53491