There are two primary issues here:
The texture (
banner_base.png
) is stored inside (...\textures\entity
) instead of being stored inside (...\textures\entity\banner
) with all the other banner related textures.All the banner patterns are stored inside (
...\textures\entity\banner
) together, instead of having their own sub-folder inside (...\textures\entity\banner
). This is unusual when compared to the storage of other entity's textures like the villager, whose (profession
), (profession_level
), and (type
) are all stored seperately inside the (...\textures\entity\villager
) folder for optimal clarity.
Steps to Reproduce:
Go to the following file path:
C:\Users[user]\AppData\Roaming\.minecraft\versions[latest_version]
Right click the
[version].jar]
file, and open it in a file explorer (like 7zip or winrar)Go to the following path inside the jar:
assets\minecraft\textures\entity
Suggested Fix:
Add a sub-folder called (banner_patterns
) or even just (patterns
) (to avoid redundancy) inside (assets\minecraft\textures\entity\banner
), where all of the banner patterns will be put, and then move (banner_base.png
) into (assets\minecraft\textures\entity\banner
). This will provide optimal clarity to the player who is trying to explore the files to make a resource pack.
The end result would be this:
[media]
Dedicated folder relations: MC-199609 MC-200946 MC-200944 MC-212659 MC-212656 MC-199607 MC-271359 MC-271361 MC-271365
Linked issues
relates to 7
Attachments
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Invalid.
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Can confirm.