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MC-271514

Renaming a Johnny vindicator does not reset its behavior

The Bug

Renaming a vindicator that has been named 'Johnny' does not reset its behavior of attacking most mobs. It would be expected that vindicators that were renamed from 'Johnny' to another name would stop their behavior due to that name.

This can be fixed by changing the Johnny tag from 1b to 0b whenever its name changes.

How to Reproduce

  1. Rename two nametags - one to beΒ Johnny and the other one to be any name other thanΒ Johnny.

  2. Make a setup as shown in the image below; two holes with a block on top to fit two different two-block tall mobs.

  3. Spawn a vindicator in one of the holes and name itΒ Johnny using the nametag. Look at the vindicator and press F3 + I. Paste it in a Notepad and confirm that the Johnny tag is set to 1b.

  4. Spawn another mob like a creeper in the other hole, and note how the vindicator tries to attack it.

  5. Now rename the vindicator to the other name, and note how it still tries to attack the mob. Press F3 + I again and paste it into a Notepad. Note how the Johnny tag is still 1b.

Linked issues

Attachments

Comments 1

Thank you for your report!
We're tracking this issue in MC-108481, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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Viradex

(Unassigned)

Unconfirmed

(Unassigned)

Johnny-vindicator, vindicator

1.20.6, 24w18a

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