mojira.dev
MC-272393

Vex dies after 30 to 120 seconds even when name tagged

When most mobs are name-tagged, such as a zombie, that mob will never despawn unless killed. However, there are a few exceptions like the wandering scammer, and this mob, the vex. Vexes naturally die within 30 to 120 seconds of being summoned by an evoker, regardless of whether they are name-tagged or not.

Steps to reprodue:

  1. Spawn an evoker

  2. Spawn a villager to make it spawn vexes

  3. Rename the vexes using a name tag

  4. Wait

Observed result:
The vexes still take damage.

Expected result:
The vexes should not take damage, since they are renamed.

Comments 5

Pretty sure this is working as intended.

Yep, i believe they are meant to die no matter what.

Ok, "wondering scammer" gave me a laugh, not going to lie.

Please update the description to include steps to reproduce this issue, as well as expected VS observed results.

Please also attach any needed datapacks, resourcepacks, screenshots, videos or worlds needed to help reproduce this issue.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version HistorySnapshot Version HistoryThe official Minecraft feedback site

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

CaptainWarrior

(Unassigned)

Confirmed

(Unassigned)

1.20.6

Retrieved