The song Floating Dream is set to 0.4 volume in four of its five sound events. However, in the music.overworld.lush_caves sound event, the song is set to full volume.
Sound Event | floating_dream Volume |
|---|---|
music.game | 0.4 |
music.overworld.forest | 0.4 |
music.overworld.jagged_peaks | 0.4 |
music.overworld.lush_caves | 1.0 |
music.overworld.old_growth_taiga | 0.4 |
In addition, the Bedrock version of this sound event uses 0.4 as the Floating Dream volume, making this a parity issue.
To Reproduce
Open the 1.21 pre2 sounds.json file.
Search for all occurrences of the string "floating_dream".
Notice every occurrence uses a 0.4 volume except lush_caves.
Expected Result
Floating Dream is the same volume across all biomes, like all other songs.
Observed Result
Floating Dream is louder in Lush Caves than anywhere else.
This issue partially clones MC-265031?