The following command does not produce what feels like expected behavior:
/give @s minecraft:trident[minecraft:use_remainder={id:'minecraft:trident',count:1}]
Expected Behavior:
Throwing the trident should place a new trident in the player's same slot that can be thrown.
Actual Behavior:
Throwing the trident does not create a new trident.
This feels like a bug because "using an item" should apply equally in both cases to cooldown and remainder.
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