When a villager is killed by a zombie on hard difficulty, the converted zombie villager dies immediately due to having zero health.
Reproduction:
Spawn a zombie and a villager in a room on hard difficulty and let nature take its course.
Expected result:
Villager is converted to a zombie villager at full health.
Observed result:
Villager converts and you see a zombie villager fall over.
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Somewhat related, keeping the health during conversion seems like a bad change for lightning-based conversions, since the lightning strike itself usually deals a bunch of damage already, making survival of the converted mob less likely than it already is. The change should probably be restricted to non-damaging conversions like drowning zombies or freezing skeletons.
Can confirm.