When completing a trial spawner, by logging off the game/server and logging back in after 30 minutes has passed, the trial spawner will then be active again.
Want to know if it is intended to work like this – the cooldown is based on real world time, not based on game ticks. Logically, logging off means the trial spawner will be in the unloaded chunks.
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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From the 23w45a changelog:
If it were based on tick rate, players would have to stay near the structure to be able to trigger the spawners again, making them unable to do other activities in other places of the world.