I think it would be better if Closed Eyeblossom showed gray on the map, and Open Eyeblossom showed orange on the map, I attach a video demonstration of the bug
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This is a bummer actually. With eyeblossoms as green we finally had a water and piston destroyable green terracotta color for maparts. Now it's just iron color, which is already covered by weighted pressure plates. It's especially annoying since the green eye blossoms made it into full release 1.21.4 and there were multiple mapart machines and external tools that were making use of eyeblossoms for their unique green color and physical properties. This is just like when someone reported it as a bug that redstone lamps are transparent on a map. The redstone lamp had been that way for many years, and was utterly unique in its properties for a map-transparent block, literally irreplaceable for many aspects of map display-tech. I think it would be great if we stopped removing unique block properties, especially once they've already made it into a release version.
Can confirm, relates to MC-277930