mojira.dev
MC-278054

Sprite from smithing_template_netherite doesn't work with resource pack when overlay is applied

I use overlays in resource packs so that I can not make a mess in the main directory "assets" i.e. I name the directory for example. "1-21-4-overlay". Regarding this, in the changelog there is a note about moving slots to "gui/sprites/container/slot" from "items". One sprite does not seem to work with the resource pack, I will only share part of the resource pack to better illustrate the problem. It only affects the "smithing_template_netherite" sprite, which instead of using a different look, uses from the default look as it is in vanilla Minecraft. In general, the resource pack I am uploading is based on 1.21.3 and has the included changes before, as well as the changes after application saved in the "1-21-4-overlay" folder, but has the overlay saved to the latest snapshot

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 The file is actually called smithing_template_netherite_upgrade.png. The changelog got the name wrong.

The file is actually called smithing_template_netherite_upgrade.png. The changelog got the name wrong.

Thanks for pointing that out, I thought it was a Minecraft bug, but this wiki has a bug in the changelog

gitq

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resource-pack

24w44a

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