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Charlotte Eiffel Lilith Buff

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No issues.

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Is there any implementation anywhere that will parse that correctly? While “LINE FEED” and “LF” are both valid names for U+000A, “LINE FEED (LF)” is not. Unicode character names cannot contain parentheses. Whatever jshell is doing, it’s not returning a formally defined identifier.

Not a bug. Crafting honey blocks doesn’t use up the glass bottles, it just empties them.

It says you’re using Forge. Does this issue occur in vanilla Minecraft as well?

Not a bug. If you need a player head with a static skin, you can use the new /fetchprofile command.

Not a bug. Using an anvil in Creative mode, any enchantment can be applied to any item.

Please include a screenshot that was taken without any mods or active resource packs.

This is intentional. Structure voids specifically exist so that you can leave “gaps” in saved structures that won’t replace existing blocks when the structure is loaded.

This is the bug tracker. Please use the feedback site for suggestions: https://feedback.minecraft.net/hc/en-us

Looks correct to me. The scaling factor along the y axis is a negative number, so the block display renders inside-out. I’m having trouble understanding what result you were expecting.

A bonus_rolls value of 0 means that there will be zero bonus rolls. This is working exactly as intended. Otherwise there would be no way to not have bonus rolls.

Dimension-specific difficulty settings and game rules have never been a feature in vanilla Minecraft. Where are you getting this information from?

You’re using datapacks in that world. Please remove or disable them and try again.

This is the bug tracker. Please use the feedback site for suggestions.

Not a bug. Conduits give off light, and light melts snow.

Running a function via the tick tag or the /schedule command has no executing entity since the server itself is the source, so naturally the selector in the item modifier cannot be resolved. Try calling the function through the /execute command. /execute as @a run item modify entity @s hotbar.0 test:set_name_selector should do the trick, but I don’t have the time to test it myself right now.

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