mojira.dev
MC-278174

The ender dragon's sub-hitboxes are located at x0 y0 z0 for one tick after being spawned

When an ender dragon is summoned it lacks hitboxes for a single tick and as such can't be interacted with. The sub-hitboxes are located underneath the portal, at 0, 0, 0.

Steps to Reproduce

  • Do /tick freeze

  • Summon an ender dragon

  • Step 1 tick

Observed result

  • When the ender dragon is summoned it lacks hitboxes

    [media]
  • After stepping 1 tick the hitboxes appear

    [media]

Expected result

  • The hitboxes would appear immediately after a dragon spawns.

Linked issues

Attachments

Comments

[Mod] Jingy

This issue appears to either be the same, or have the same cause as MC-252478. The hitbox is located at 0 0 0 before it is later moved.

[media]

Ceresjanin123

Considering how similar the issues are I think this info should be added to MC-252478 and this should be marked as a duplicate

[Mod] Jingy

I will go ahead and confirm the report instead of resolving as a duplicate just in case. I'm not confident enough to resolve this into MC-252478 and then broaden that report. Considering the gameplay impact is also different as well (this instance is very minimal, only for one tick. The other case is for as long as the dragon is alive).

Dhranios

It's definitely the same: ender dragon sub-hitboxes are positioned at 0 0 0 until the first AI tick; whether AI is disabled or not, it's the same problem

[Mod] Jingy

In that case it can be resolved as a duplicate.

Ceresjanin123

(Unassigned)

Confirmed

(Unassigned)

ender_dragon, hitbox

1.21.3, 24w45a

Retrieved