When applying a special model to an item and it's displayed by one of the following entities, the item still uses the fallback model.
Attached is also an image and a test pack that shows the model does get changed if a different entity is marked as the holder type (in this case, a husk).
pack on:
[media]pack off:
[media]Affected entity types:
minecraft:firework_rocket
minecraft:item
minecraft:item_frame
minecraft:glow_item_frame
minecraft:snowball
minecraft:egg
minecraft:eye_of_ender
minecraft:ender_pearl
minecraft:experience_bottle
minecraft:small_fireball
minecraft:potion
minecraft:fireball
How to reproduce:
Load the attached resource pack (
).
Summon a husk holding one of the above items by executing the following command:
/summon minecraft:husk ~ ~ ~ {HandItems:[{id:"minecraft:snowball",count:1},{}]}
→ ✔ The snowball held by the husk uses the model specified by the resource pack.
Throw a snowball, or summon one that can't move by executing the following command:
/summon minecraft:snowball ~ ~ ~ {NoGravity:1b}
→ ❌ The snowball uses the fallback model.
Updated the images and example pack to use context_entity_type and to have item frames and glow item frames in it as well
as well as making the models be the normal item it represents with a green tint rather than all being emerald ore