its actually the opposite, diamond boots used to be like the others and were fixed to have the outline, and the rest didnt change to reflect that
should be reopened considering MC-279309 was triaged, and that issue is the exact same as this one
the bedrock version of this issue is also still open under MCPE-171266
Updated the images and example pack to use context_entity_type and to have item frames and glow item frames in it as well
as well as making the models be the normal item it represents with a green tint rather than all being emerald ore
can confirm
still an issue in 24w44a, althought the uv is now very different, and the parts of the cube that the eye layers were supposed to match are no longer included in the texture
requesting reopen, this was not fixed, the only change to pale boat items was to the chest boat and it was a fix (though not a full fix) to MC-277134
yeah 🙂
Fixed in 1.21.50.24-preview
thanks lol but Im a resourcepack maker I could make it for myself if I wanted to
this should mention that bedrock has the opposite issue, in bedrock the stripped log is dark and the hanging sign is light
Can confirm, the texture is considerably darker than the stripped log and hanging sign gui
can confirm
the description should be changed to smt like:
The open bundle textures :
textures/item/bundle_open_back.png
textures/item/bundle_open_front.png
textures/items/bundle_open.png (Bedrock only)
use a 'newer' duller palette (which was also used for the closed bundle in Minecraft: Bedrock Edition until 1.21.40.23, included in the showcase image),
while the closed bundle texture :
textures/item/bundle.png
uses the 'older' darker color palette.
This creates an inconsistency across item textures.
Either the darker/'older' bundle color palette should be used on the open_front/back textures, or the duller/'newer' bundle color palette should be retro-actively added to the closed bundle texture.
affects 1.21.11 and 26.1 snapshot 2,
also affects the nautilus_armor_inventory.png texture, which only even exists because mojang missinterpereted this bug, so that texture should be removed when this bug gets fixed